![cubase vs nuendo cubase vs nuendo](https://i.esdifferent.com/img/big/tr-others-2018/difference-between-cubase-and-nuendo.jpg)
Inputs can be given more meaningful names in this page, such as 'Keyboard L', for example, and made Visible or not, which is another way of saying 'enabled' or 'disabled'. (Incidentally, this Device page effectively replaces the VST Inputs window found in previous versions of Cubase.) With suitable audio hardware installed in your computer and the appropriate ASIO device selected in the VST Multitrack page of the Device Setup window, the physical audio inputs available are listed as mono channels in the VST Inputs Device in the same window. The place to start when exploring Cubase 's signal routing is getting audio into the application in the first place. With this in mind, I thought it was time to revisit the subject, since version 2 of Cubase SX / SL inherits the new VST 2.3 audio engine from Nuendo, featuring a completely different architecture for the way audio is handled in Cubase - different even compared to the first version of SX/SL. This month, we open the virtual bonnet and take a look at signal routing in the VST 2.3 audio engine used in both Cubase SX and Nuendo 2.īack in the Cubase Notes column for March 2002 we covered the underlying audio signal routing in Cubase VST 5.x, and it turned out that many people found this explanation of Cubase 's not-always-obvious audio signal path helpful. While Cubase 's graphical environment makes the application easy to use, it's not always clear exactly where signals are being routed. FX channels have the same basic signal flow. Input channels: This diagram demonstrates the flow from the physical inputs through an input channel, before the signal reaches an audio channel.